Information architecture
12 个元素已经变成主题卡片
首页现在不是抽象概念,而是每个元素都有独立 Q 版图:可以作为分类入口、系列入口、文章封面风格和导航锚点继续扩展。
Competitive Play
- Overwatch 2 inspiration: team tempo, role swaps, objective pressure, and comeback reads.
- CS2 elements: utility timing, economy calls, entry spacing, and clutch review.
- League of Legends elements: lane states, jungle paths, draft logic, and teamfight windows.
- Rainbow Six Siege elements: site setup, breach routes, drone information, and hold discipline.
- Apex Legends elements: drop routes, ring reads, third-party timing, and squad movement.
Survival, Strategy, and Systems
- Don't Starve inspiration: seasonal pressure, scarce resources, camp planning, and risk loops.
- Oxygen Not Included elements: oxygen flow, heat problems, automation chains, and colony audits.
- Dave the Diver elements: dive planning, restaurant rhythm, collection routes, and cozy escalation.
- Teamfight Tactics elements: board states, economy curves, pivot timing, and composition notes.
AI Motion and Real-World Play
- Autonomous driving elements: perception lanes, planning stacks, evaluation routes, and safety cases.
- Embodied intelligence elements: sensors, action policies, sim-to-real gaps, and robot task logs.
- Badminton elements: footwork arcs, rally tempo, shot selection, and match diary structure.